What a session we had kicking off the 1st part of the Throne of Thorns campaign, Wrath of the Warden. 8 players and 3 spectators! New record for the group. We met as usual in the old cellar caves of Monks Porthouse in the Old Town in Stockholm. A fantastic venue for roleplaying games. (see pics in separate post after this one)
Some months had passed since the adventurers returned successfully to Thistle Fort with three rescued survivors from Ordo Magikas lost expedition. They were hailed as heroes by the arcane suitors and their names whispered around the taverns of the town. Pass time was getting boring despite the free booze, food and lustrous women that could be found in Welf Echter’s new 500 gold coin apartment. One of the chests he recovered from the tomb in Davokar had contained 700 glimmering gold pieces and the 200 remaining were burnt fast on life’s material pleasure.
A sudden light knock woke them up from their slumber. Welf moved slowly towards the door thinking no more guests please. As he opened there was a small black-elf girl there with a dirty face. Trying shyly to bow as she handed over a letter and with the other hand trying to ask for some coins. Welf was kind at heart and gave the little girl 2 gold coins. Small tears ran down her cheek as she disappeared out on the streets.
Above: Black-elf girl delivering the letter
Welf immediately opened the letter.
He smiled at the opportunity to new adventure. “Put down your mead and grip your weapons. They call us yet for more adventure and we will head their call!”
With him was Demmeon Kas, the silent hooligan who you would not like to meet on the other side of the fence. There was Gadramei Lac, an arcane power house almost as silent as… Noname, not only no name but no history as his background was as shredded in the dark as his paths away from the group. Arconio, the doubtful man of God who at times would find his religious power and fervor. Obodan the mighty barbarian never hesitated on more adventure and treasures. And last but not least Krak, “the child murderer”, who fought until the last breath and last drop of blood at any given situation.
Odoban of Yedesa tribe
The adventurers went in haste to the tavern and met with an Ambrian woman by the name of
She had a very important mission for the adventurers but she needed to know more about their experience fighting the dark powers. She seemed pleased with their answers and continued to tell them that they only had 5 days to complete this very dangerous mission. As Demmeon was about to follow up with questions, the bells ring all over Thistle Fort. Anadea looked seriously troubled. “The bells… The Elves are here!”
Outside the tavern was terrible locomotion as soldiers and guards ran to their battle stations and civilians panicked and stomped each other and carts with goods fell over, children crying, and cattle running on wild. The bells were only to be sounded if war or imminent threat was upon Thistle Hold. The adventurers took off and promised to return to Anadea immediately after.
As they approached the Northern gate, Captain Marvello was there furiously manning the battle stations. There just out of the woods came two gigantic Colossals each with a witch riding it. “We don’t know what the witches want, but they never behave like this” he shouted. “I need a task force right now to meet them and see what they want!” He drafted Arconio and Welf Echter for the group of 10.
They approached the witches and parleyed. Welf translated as he spoke barbarian. When asked why they were approaching Thistle Fort they answered with a question: “Has the well spoken?”. Neither Welf nor anyone else in the 10-man task force understood what they meant. “That you do not understand speaks plenty” the witches carried on. “The master witch fears there is a major corruption source deep inside Thistle Fort. Be warned.” The witches asked permission to enter the town but Captain Marvel said that was not possible until Mayor Nattbäcka could allow for it. The witches agreed to wait by the tree line and the group of 10 returned inside the town.
Captain Marvello went in haste to the Mayor’s residence and ordered a sergeant to take command over the Northern gate. The adventurers stayed on by the gate as well, some taking up key positions on roofs for line of sight.
Then suddenly an immense bang, a thunder of metall like giant balls hitting each other. People were knocked down on the dirt ground, some had blood coming out of their ears and noses obvious tissue damage, others were disorientated, hazed by the sound wave. Then there was a following enormous noise as if entire buildings were crushed and destroyed. A huge pillar of smoke and dust rose from a block not far away. The adventurers were quick on their heels and what they saw terrified them.
Just three blocks away from the Northern gate, an entire block had disappeared sinking about 50 meters into a hole. That very same block where they just recently had a meeting with Anadea. Noname mentioned it to the others. “She can’t have survived that, but let us investigate anyway” said Obodan.
Out of the smoke and dust came several abominations rushing out. The first wave contained 7 beasts and 2 warriors. The beasts were not prone to tactical maneuvers but rather attacked anyone they could lay their crooked, sword like arms at. They caused attacks of opportunity frequently and hence could be cut down pretty easily. The warriors however were more human like and agile in moving around the battle field. They wore protective armor.
The adventurers won this first fight pretty easy but picked up a couple of hits. Then there was a second wave. This time 7 beasts and 6 warriors. This was certainly challenging as the warriors maneuvered and flanked Obodan and Demmeon. Demmeon got several hits and went down on 0 hit points. Arconio and Obodan also got several hits and Arconio was down at 4 hit points but regained some through his divine powers. Noname escaped the fight (again) and snuck down into the sink hole trying to investigate. Down there he saw another group of abominations heading for the surface. Quickly he returned up to his friends: “We have more incoming!”.
“Where the hell is Captain Marvello and the guards?”, shouted several of the adventurers. Most were still in shock but several citizens gathered side by side with the adventurers to fight the monsters off. There was even an old lady with a broom. A man with his child. Three brothers and Templárs, Leohan, Hen-Loan, and Venhal of Mekele came rushing in securing one of the flanks for the adventurers. “WE will fight by your side!” they shouted proudly.
More guards kept coming but also abominations and the adventurers were ordered to hold their ground. Captain Marvello could now be seen and heard at a distance: “No retreat no surrender or Thistle Fort will fall!”
As the adventurers cut down also the second wave of abominations they again heard that clicking sound of the monsters arms scratching the ground. This was only the beginning and there was plenty more to come…
To be continued tomorrow…